The Material Motion team creates tools and a language needed to describe and implement rich, interactive motion on any platform.
Fri, Sep 22
Velocity doesn't matter at all now, but it eventually should. It already cancels if you move to the origin-side of the threshold before releasing.
Additional functionality to add:
Thu, Sep 21
Wed, Sep 20
Accepting on account of soon to be reverted.
Funny you should mention that: http://codereview.cc/D3357
Commit is missing an example of how to use this, either via a test or in the commit message.
I can't adequately review this change because it sounds like a Typescript "best practices" sort of change. I'll lgtm to unblock you but encourage you to find a typescript reviewer to weigh in on this.
Tue, Sep 19