Added a new start function to MotionRuntime that will allow interaction B to start when interaction A is at certain state (active or atRest)
Fixes https://github.com/material-motion/material-motion-android/issues/80
Added a new start function to MotionRuntime that will allow interaction B to start when interaction A is at certain state (active or atRest)
Fixes https://github.com/material-motion/material-motion-android/issues/80
Automatic diff as part of commit; lint not applicable. |
Automatic diff as part of commit; unit tests not applicable. |
Path | Packages | |||
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M | library/src/main/java/com/google/android/material/motion/MotionRuntime.java (15 lines) | O2: Material Motion |
Commit | Tree | Parents | Author | Summary | Date |
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ea8cad632a64 | 8f3e2da04c9b | 0bd3880fecf0 | Eric Tang | added runtime start | May 4 2017, 2:24 PM |